
The Team
Deep Reality is led by Mark Bamford (Technology Director) and Pablo Melchor (Creative Director), an award-winning duo with decades of experience at the intersection of immersive technology, storytelling, and innovation and backed by a trusted network of expert freelancers.
We operate as a lean, agile unit, low on overhead, high on impact.
What We Do
At Deep Reality, we design and build immersive, interactive experiences across XR, games, apps, and digital tools. Whether you're a brand, a museum, a multinational or a startup, we help turn complex ideas into intuitive, real-time environments — combining world-class design with solid tech to deliver bold projects, beautiful, and built to perform.
At Deep Reality, we design and build immersive, interactive experiences across XR, games, apps, and digital tools. Whether you're a brand, a museum, a multinational or a startup, we help turn complex ideas into intuitive, real-time environments — combining world-class design with solid tech to deliver bold projects, beautiful, and built to perform.

We have delivered, together, individually or on the behalf of other companies, a huge number of projects for clients such as Nike, Adidas, Swarovski Crystal, P&G, Gucci, Alexander McQueen, Meta, Ford, BBC3, Tate Modern, V&A, GCHQ, Manchester Art Gallery, M&S and many more.












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